Wii Brothers, a game manufacturer, has a new idea for an adventure game. It can market the game either as a traditional board game or as an interactive DVD, but not both. Consider the following cash flows of the two mutually exclusive projects for the company. Assume the discount rate is 9 percent.

Year Board Game DVD

0 -$1,200 -$2,700
1 690 1,750
2 950 1,570
3 210 800

What is the payback period for each project?