PLEASE ANSWER: The unit says this about levels: “As the levels become more challenging, the environment might also change, the music might get more intense, and the colors might change shades to create a completely different mood.” Imagine that you are working on a game, and with each level that players progress to, they encounter a greater risk to their health and life. How would you alter the music, colors, and other aspects of the environment to reflect this risk? Describe and explain. Why do you feel these choices for the game’s environment reflect increasing risk?